Alexis D. Smolensk

For more content, see The Tao of D&D: and my game wiki at  Please support my Patreon:

7 Things That Players Will Lust to Have
a year ago
For years, I've been setting players up with adventures and watching them lust after things. All games need a reward, a mechanic that will get the players interested in taking a risk and struggle to s...
How to Keep Players in Your Campaign
a year ago
You've known those Dungeon Masters. This is their campaign. They're in charge here. They've got their way of doing things and you better get used to it because that's how the game is played at this ta...
Maps and Immersion
a year ago
I have always found maps beautiful. The colors, the lines, the stark contrast between land and sea, the strange shapes of the earth . . . but in a greater sense, knowing that what's represented are mi...
The Joy of Problems
a year ago
It was, I think, a Saturday night. I was 15. I had crossed the street to knock on a friend's front door, to find out if he wanted to do something and he told me, "I can't, I'm playing D&D." I had neve...